This year (and this weekend) marked the 20th UK Games Expo. So I thought it would be worth a quick writeup of how it's changed and how my approach to it has also changed, over the years. I've linked some much older posts on 2007, 2008, 2009, 2010, 2011 and 2013 forum summary which chart the early years somewhat erratically.
It's funny to think how back in 2007 it wasn't a given UKGE would succeed. The first year two UK tabletop games conventions tried to launch on the same weekend, one in Manchester and one in Birmingham. Being local I obviously supported the Birmingham one, and as as the time I was part of a newly formed Indie Games Collective I roped in a bunch of folks to try it out. We had a stand to sell games and ran as many indie things of our own and from the community as we could, it went well and we sold a fair few games and people repsonded well to RPGs that weren't D&D and came in odd form factors. Hopefully that set the groundwork for the vast number of small press games you see at Expo today. The first few years were at the Clarendon Suites (affectionately known as the "mason bunker"), and the core of what makes Expo great was already there: aimed at a broad ranger of tabletop games, explicitly family friendly, diverse and focused on play as much as commerce. One of my games, The Agency, was nominated for the Awards in 2012.
Somewhat ironically, I dropped out of actively selling games the year Expo moved from the smaller venue in Edgbaston to the first of its homes at the NEC, The Hilton Metropole. I still ran RPG sessions for a few years, and had some very enthusiastic players for The Queen's Men and The Filthy Dozen before they were even released. I also started taking my family along, with my then primary school aged children very keen on the games but less so on the people dressed as Sith. At this time I'd also usually go along on the Thursday night for pre-con drinks with friends who were attending and stay after the con on some days to play in open gaming.
Round about 2018 things changed again, with the Expo now fully in the main NEC. With both of my kids a bit older the whole family came along and we made a day of it on the Friday, demoing all kinds of games and taking advantage of the board games library. The bring and buy was also a mainstay in the next few years, as a great way to recycle games I hadn't played in a while. Although I gave up with this in 2025, when I spent an hour and half in the drop-off queue...
The Covid years were tough ones for big events, with one year's Expo fully cancelled, one delayed and some doubts if the event would survive. We went along masked up and vaccinated for the first event when restrictions lifted to show support, I remember how it felt weird to be about so many people even with the wider spacing. Fortunately the event bounced back and grew again, expanding to fill 5 halls at the NEC, drawing people from all over the world. I started bumping into people who I knew not from gaming at Expo in this era. You knew it was huge now, so much so I stopped going on the Saturdays due to the crowds and limited attendence to Friday and Sunday.
I think the nicest thing about Expo is how it's constantly evolved, always looked to improve, but kept the playing events at its heart. It would be easier I'm sure just to be one big bazaar selling you things, but there were still seminars, RPGs, open gaming and tournaments. It's adjusted as its expanded, but kept to its ethos. It got everything from queer D&D merch to indie zine games to grognard wargames to massive multnationals to the next big thing from a designer you never heard of before.
Now it's a mainstay of our family calendar. A thing we can share. There was a museum of the 20 years in Hall 1, and I got to reminisce about all the fun times Ive had there. So thanks to Richard Denning and co for building such an amazing event over the years and to all the folks who've made it a great space by running games, exhibiting, volunteering and exhibiting. Here's to 20 more years!
Oh, and this year my favourite finds were Space Gits - a skirmish game of drunk space orcs, CBR-PNK - Forged in the dark cyberpunk RPG with a lovely form factor and The Find - a tiny journaling game.