July 8th, 2007
Paul Tevis and Brennan Taylor chat about Covenant over on The Voice of the Revolution Podcast, official podcast of Indie Press Revolution. Paul goes into quite some detail on the actual play of his group and the “rich tapestry” that the game’s cell creation helped them create. It’s a great in depth look at the game and how it functions in play.
I’m really glad Paul liked it as I’m an avid listener of his other podcast: Have Games Will Travel, which I definitely recommend to people who like a wide range of board, card and roleplaying games.
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July 2nd, 2007
I’ve made a few updates to the Errata pages for Covenant. based on recent feedback.
If you feel certain aspects of the game aren’t working for you, then I’d suggest a trip to the Rules Options pages on the Codex, where you can find tweaks that may suit your group more.
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June 30th, 2007
The Realms Codex is a new place to share Covenant cities, factions and weird apocrypha. It’s there to provide ideas if you’re unsure what to use as conventions and motifs, or how you might approach a particular city or cell.
It’s a Wiki, so anybody can contribute their own angles on the game. So go ahead and add some details from your games.
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May 23rd, 2007
2nd and 3rd of June 2007 is the first UK Games Expo in Birmingham. I’ll be there along with my colleagues from the Collective Endeavour, chatting and running 15 minutes demos.
Afterwards we plan to have a brief meetup in the pub across the road (The Garden House). If you’re lucky I might be convinced to mention my secret new project…
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March 29th, 2007
Thanks to everybody I met at Conpulsion for being amazing! I had great fun chatting with folk about Game Chef and my plans for the future. I also played Iain McAllister’s Reel Adventures, an action movie RPG in playtest I strongly recommend you check out.
I ran a very well recieved game of Covenant. Don’t take my word for it, read what one of the players, Graham Walmsley, said in this Story Games thread about the game:
“Covenant has a superb setting. It’s post-millennial: it’s set in a world where everyone expected the apocalypse, but it didn’t happen. And now they’re wondering what they do with the beliefs they had before. And that’s just…something new…that I haven’t seen before.”
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