This is the front art from chapter four, "Scenes and Narration."
I wanted an image that captured the essence of the game's approach to scenes. In Covenant each scene must be described with reference to the following criteria:
- An emotional connection between a protagonist and the events
- A conflict to be resolved
- Urgency
The scene in question was inspired by one of the opening scenes from the demo I ran at Conpulsion. Our female protagonist arrives, her friend lies near death on the floor, and the perpetrator has just left... What does she do now?