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	<title>Realms &#187; preview</title>
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	<description>Games with Stories</description>
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		<title>New previews and examples</title>
		<link>http://realms.co.uk/blog/news/new-previews-and-examples/</link>
		<comments>http://realms.co.uk/blog/news/new-previews-and-examples/#comments</comments>
		<pubDate>Sun, 01 Oct 2006 12:37:13 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[news]]></category>
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		<guid isPermaLink="false">http://www.realms.co.uk/?p=24</guid>
		<description><![CDATA[There are some new previews of Covenant : A story game of failing conspiracies available on the downloads page. These include the group cell creation process, taken from the chapter &#8220;Preparing for play&#8221;, and the game&#8217;s introductory text taken from &#8220;The end of the world never happened&#8221;. Also, if you haven&#8217;t already checked it out, [...]]]></description>
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		<title>Game Preview &#8211; Part 3</title>
		<link>http://realms.co.uk/blog/news/game-preview-part-3/</link>
		<comments>http://realms.co.uk/blog/news/game-preview-part-3/#comments</comments>
		<pubDate>Mon, 24 Jul 2006 19:28:48 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[preview]]></category>

		<guid isPermaLink="false">http://www.realms.co.uk/?p=14</guid>
		<description><![CDATA[Covenant is now all done bar the shouting. I&#8217;m just awaiting the final proof copies before I put it live for sale on Lulu.com. Special thanks go to Keith Senkowski, for working tirelessly on the layout. So, given that layout is done, I can show you the various play sheets that are used in the [...]]]></description>
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		<title>Art Preview &#8211; Part 3</title>
		<link>http://realms.co.uk/blog/preview/art-preview-part-3/</link>
		<comments>http://realms.co.uk/blog/preview/art-preview-part-3/#comments</comments>
		<pubDate>Sun, 23 Jul 2006 15:16:21 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[preview]]></category>

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		<description><![CDATA[This is the front art from chapter four, &#8220;Scenes and Narration.&#8221; I wanted an image that captured the essence of the game&#8217;s approach to scenes. In Covenant each scene must be described with reference to the following criteria: An emotional connection between a protagonist and the events A conflict to be resolved Urgency The scene [...]]]></description>
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		<title>Game Preview &#8211; Part 2</title>
		<link>http://realms.co.uk/blog/preview/game-preview-part-2/</link>
		<comments>http://realms.co.uk/blog/preview/game-preview-part-2/#comments</comments>
		<pubDate>Fri, 14 Jul 2006 23:09:53 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[preview]]></category>

		<guid isPermaLink="false">http://www.realms.co.uk/?p=9</guid>
		<description><![CDATA[This snippet comes from the third chapter of Covenant, &#8220;Preparing for Play.&#8221; The first stage in preparing a Covenant game is a discussion between the players about the game&#8217;s themes, approach and how it is likely to flow. The purpose of this is to brainstorm details of the cell to which the player&#8217;s characters will [...]]]></description>
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		<title>Art Preview &#8211; Part 2</title>
		<link>http://realms.co.uk/blog/preview/art2/</link>
		<comments>http://realms.co.uk/blog/preview/art2/#comments</comments>
		<pubDate>Thu, 06 Jul 2006 19:33:15 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[preview]]></category>

		<guid isPermaLink="false">http://www.realms.co.uk/?p=7</guid>
		<description><![CDATA[This is the top half of the front piece for the first chapter of Covenant, &#8220;The End of the World Never Happened.&#8221; This unnamed character is one the recurring protagonists from the illustrations. The idea being that a story is implied by the series illustrations, but you can decide what it is for yourself. As [...]]]></description>
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